As you continue working on your PowerPoint games -- it is important
to focus on the instructional value of your game -- and value is
added through good questions. What makes a good question?
Bloom's Taxonomy is an easy way to learn more about various levels
of questioning. You can also test your knowledge of Bloom's with
this online quiz (Choose Bloom's Taxonomy).
Even young children can use Bloom's Taxonomy to improve their work.
Here's a video of a class of children who use it to design literature
units.
After the presentation, work with the partner to take your questions
"up a level" on Bloom's Taxonomy. Use these improved questions as a
model for all 25 questions to be included in your game. Don't forget
that you can checkout textbooks from the Curriculum Materials Center
in rm 207 for more ideas for questions (just make sure you're not
plagiarizing!)
Continue working on your game outside of class (it is due Thursday,
October 26)-- you have a handout on scanning in gameboards if you
choose to draw yours by hand.
As you work -- review student samples and the PowerPoint Games
Project Rubric to ensure that you are meeting the expectations of the
assignment. You can earn additional "wow" points by packaging your
game. This would include a professional-looking game box with all of
the materials necessary to play the game included in the box (The
package is due Tuesday, October 31).
For Thursday:
1. All text-based slides should be completed
(i.e. story, game directions, etc.)
2. 3/4 of your question slides should be completed
3. If you are drawing a board by hand - it should
be ready to be scanned.
4. Have someone "play" your game - to double-check
your game directions.